est. 2001

Bratz

began as a toy line

$3.23Bestimated lifetime revenue

Shelf EmpireRetail and merchandise makes up 97% of the revenue we could break down. We use this label at 60% or more.

  • Retail & merch98%
  • Home video & streaming1.8%
  • Other<1%

No. 94 of 99, ranked by estimated lifetime revenue

What we know

Sources checked to

Estimated lifetime revenue
$3.23BMoney taken in before costs. This is not profit or company value.
Biggest source of revenue
Retail & merch 98%of the revenue we can break down
Known company link
MGA EntertainmentPublic sources show this link, but not verified control. MGA Entertainment owns Bratz (after long litigation with Mattel).
Where it began
2001 · a toy line
How sure is this estimate?
Solid estimateThe sources are strong across all five checks.
Solid estimatefive checks; the lowest score sets the rating
Where the number comes from
scored 2 out of 4
What the number measures
scored 3 out of 4
How recent the estimate is
scored 4 out of 4
How much of the total is itemised
scored 4 out of 4
Double-counting risk
scored 4 out of 4

Rights and ownership

Public sources link this franchise to MGA Entertainment

MGA Entertainment owns Bratz (after long litigation with Mattel).

We could not verify the full current rights picture.

See the source ↗

How the money mix changed

began as a toy line, 2001

Retail & merch

biggest revenue source in this data

Retail & merch

3% of the revenue we can break down now comes from outside retail & merch

More ways to compare it

We calculate these numbers from the records above. The formulas are on the Receipts page. If the data is not strong enough, we leave a number out.

Share from merchandise
97%
How varied the revenue is
6 / 100
Revenue beyond where it started
3%
Average revenue per year
$129M per year
lifetime average, not the current yearly rate
Online interest compared with revenue
not shown: search-interest data was unavailable at snapshot time
Sources and calculationsshow details
Sources for Bratz, broken down by revenue type. Estimated lifetime revenue · checked 2026-09-03.
ChannelValueShareConfidenceSourceChecked on
Retail & merch$3.15B98%solid estimateList of highest-grossing media franchises — Wikipedia2026-09-03
Home video & streaming$56.7M1.8%solid estimateList of highest-grossing media franchises — Wikipedia2026-09-03
Other$26M<1%solid estimateList of highest-grossing media franchises — Wikipedia2026-09-03
Total$3.23B100%

estimated lifetime revenue · checked 2026-09-03